Monday, February 28, 2011

Sound

Sound in this game is not that needed just maybe background music or even just a guy eating is that the sound in the game is going to be nothing really major since it is a racing game. I do plan to have sound effects in the game it being the guy eating to the animals on the farm mooing or anything like that will be put in as well as background music for the guy running.

Timer

What area of your game will a timer help? Will timers be integral to your game?

A timer in my game is used to tell if the player passes or fails the level and move onto the next. A player is given a set amount of time to pass or not pass the finish line allowing them to either move to the next level or lose the game. Times are very important to this game since it is a racing game with in the first few levels, after those during the races the player will not only have to pass the time given but also watch out for other players.

Wednesday, February 16, 2011

Preloader

With the size of my game its not really going to need a preloader but maybe later on with all of the files food code etc it might need something large enough to load the game over time. The largest thing in my game will be the amount of enemies that I will have in my game.

Monday, February 14, 2011

Collision Detection

Collision detection in my game is needed since it is a running game as well as a healthy eating game what I use the detection for in my game I use it to pick up the fruits as well as going to have the player hit the hurdles if they do not jump as well as use the players running into other players causing them to slow down.

Wednesday, February 9, 2011

Do you plan to do score keeping? Will it truly related to score, or will be a health meter or enemy health meter, or both?
Yes I plan on using score keeping in my game, with my game I base the score keeping off eating the right types of healthy food. as well as run a timer int he game most likely later on causing the player to lose points if they take to long on a level or something like that.

Monday, February 7, 2011

Special effects

Do you think this topic will be helpful to your game? Will your animation be scripted or mostly timeline animation?

With special effects and my game most of the movement is script based, but I was thinking of moving the clouds as well as the sun in different levels to make the game a bit more "fun" like the sun is racing you or something like that. But with that it would really just be scripted if they start at two different points in time rather than at the same time to see who wins. 

Wednesday, February 2, 2011

Trace

Have you ever had to use trace to fix a problem? Telling about your coding error and how tracing helped resolve the issue.
I have never heard of trace before until today, so I have not had to use it to fix any problems with my coding.