- Creating scenes in a sequence helps game designers tell the "story" of their game through a narrative. How are you using visual storytelling through your sequence of scenes to help players learn about your topic? What are examples of games you played in the Play to learn topic that use storytelling to teach a concept well? How have other narrative games influenced your game? There is really no background story to this game at the moment but it does show the runner over time getting larger or more fit depending on what the player chooses to eat, the games I played I really did not see a story line or well one that I thought was interesting at least, and no other game but the old Nintendo running game has influenced the game
Wednesday, December 15, 2010
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